<ObjectLayer>
 <Layer Exportable="1" External="1" Frozen="0" GUID="{2EE15CFF-D88D-446C-834A-3E76B0B361F5}" Hidden="0" Name="mp_surfsound" >
  <LayerObjects>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="261" HiddenInGame="0" Id="{20259F03-0F6E-4B2F-B966-0C00691666FF}" Layer="mp_surfsound" LodRatio="100" Name="nighttime animals" Pos="1225.4542,1577.6499,43" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="1" bOnce="0" bPlayFromCenter="0" fScale="0.65" sndpresetSoundPreset="m5nighttimesounds1" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSmokeGrenades" EntityId="90" HiddenInGame="0" Id="{6B1DDB06-5022-40AA-928B-B7B0B6413EA5}" Layer="mp_surfsound" LodRatio="100" Name="AmmoSmokeGrenades2" Pos="1158.2051,1028.5286,20.13969" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="3" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="10" />
   </Object>
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{7ADEF106-C260-4F5B-82F8-884C6C147E9C}" Layer="mp_surfsound" LightmapQuality="1" LodRatio="100" Name="hut_small_destroyed1" NotTriangulate="0" OutdoorOnly="0" Pos="930.36993,1120.9974,16.036465" Prefab="Objects\outdoor\islanders_structures\hut_mediumb.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object Angles="0,0,-134.99998" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="MountedWeaponMortar" EntityId="46" HiddenInGame="0" Id="{8454990F-5437-4837-8CAD-EBBE0993ED9C}" Layer="mp_surfsound" LodRatio="100" Name="MountedWeaponMortar2" Pos="1138.2468,1028.746,21.8384" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties angHLimit="360" angVLimitMax="100" angVLimitMin="-20" bHidden="0" bUserPhys="0" mountHandle="0.6" mountHeight="1.1" mountRadius="0.8" />
   </Object>
   <Object Angles="-54.735607,30,-35.264389" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupM249" EntityId="93" HiddenInGame="0" Id="{F65B8511-F824-47A0-9FB7-7B935AC855C3}" Layer="mp_surfsound" LodRatio="100" Name="PickupM6" Pos="1161.212,1050.1722,19.840776" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="10" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSmokeGrenades" EntityId="85" HiddenInGame="0" Id="{6DB8D317-E830-4358-AB3D-32BCE1616F0C}" Layer="mp_surfsound" LodRatio="100" Name="AmmoSmokeGrenades3" Pos="1162.3859,990.52423,22.351032" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="3" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupAG36" EntityId="94" HiddenInGame="0" Id="{0727691E-EEE7-45AB-9595-AEB3D6675216}" Layer="mp_surfsound" LodRatio="100" Name="PickupAG3" Pos="1145.8435,983.26276,22.361914" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoOICWGrenade" EntityId="80" HiddenInGame="0" Id="{C1EB9F1F-934C-4131-984D-C93587F04C59}" Layer="mp_surfsound" LodRatio="100" Name="AmmoOICWGrenade7" Pos="1014.0995,1136.1183,16.750666" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupRL" EntityId="106" HiddenInGame="0" Id="{ECF64A22-B14B-46DD-9C3F-8D1B4A5D65AF}" Layer="mp_surfsound" LodRatio="100" Name="PickupRL1" Pos="1147.335,1007.4343,11.880441" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="4" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Armor" EntityId="7" HiddenInGame="0" Id="{BCAF3A2A-53CA-40CD-BCEB-5D18A930BF89}" Layer="mp_surfsound" LodRatio="100" Name="Armor5" Pos="931.73053,1120.453,15.653286" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="10" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSmokeGrenades" EntityId="103" HiddenInGame="0" Id="{9EA5742D-2304-4AF4-BEF0-03B765FD3060}" Layer="mp_surfsound" LodRatio="100" Name="AmmoSmokeGrenades4" Pos="1025.0909,938.7533,20.750149" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="3" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupSniperRifle" EntityId="112" HiddenInGame="0" Id="{AC8A7E30-3418-44AC-AE80-BD6469403117}" Layer="mp_surfsound" LodRatio="100" Name="PickupSniperRifle2" Pos="932.51654,1121.391,15.929722" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="1" />
   </Object>
   <Object Angles="0,0,-44.999996" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Boat" EntityId="43" HiddenInGame="0" Id="{B45CE730-E455-4D2A-A679-0F3A64C210BA}" Layer="mp_surfsound" LodRatio="100" Name="Boat3" Pos="1185.349,1073.141,16.357244" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties accuracy="0.6" aggression="1" aicharacter_character="BoatGun" attackrange="70" bActive="1" bDrawDriver="0" bHasRockets="1" bLandOnPlayerLand="0" bLightsOn="0" bodypos="0" bSameGroupId="1" bSetInvestigate="0" bTrackable="1" bUsePathfind="0" bUseRL="0" bUseRLguided="0" cohesion="5" commrange="100" damage_players="1" damping="0.1" eye_height="2.1" fAbandonedTime="120" fAISoundRadius="30" fGroupHostility="0" fileName="objects/Vehicles/gunboat/gunboat.cgf" fLimitLRAngles="150" fLimitUDMaxAngles="40" fLimitUDMinAngles="-45" forward_speed="1" fPersistence="0" fSpeciesHostility="2" fStartDelay="2" horizontal_fov="-1" max_health="70" pathname="none" pathstart="0" pathsteps="0" pointBackOff="Base" pointReinforce="Drop" responsiveness="7" sDriverName="" species="1" vertical_fov="90" water_damping="0" water_resistance="1000" water_sleep_speed="0.015" >
     <AttackParams horizontal_fov="-1" sightrange="220" />
     <ExplosionParams fImpulsivePressure="200" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="900" />
     <GunnerParams attackrange="350" horizontal_fov="-1" responsiveness="50" sightrange="150" />
    </Properties>
    <Properties2 aibehavior_behaviour="Boat_idle" bUsable="1" groupid="154" sightrange="220" soundrange="10" />
    <EventTargets>
     <EventTarget Event="Reset" SourceEvent="Abandoned" TargetId="{043A68CA-1488-492E-BBDF-3D888D718782}" />
     <EventTarget Event="Reset" SourceEvent="OnDeath" TargetId="{043A68CA-1488-492E-BBDF-3D888D718782}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="353" HiddenInGame="0" Id="{3C98E737-9CD5-4FD0-A43E-D8B8D6627A01}" Layer="mp_surfsound" LodRatio="100" Name="m5treewildlife" Pos="1310.1232,925.12457,85.061035" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" bOnce="0" bPlayFromCenter="0" fScale="1" sndpresetSoundPreset="coolinsects1" />
   </Object>
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{CBB10038-09EB-42D5-8723-644F4FCC0546}" Layer="mp_surfsound" LightmapQuality="1" LodRatio="100" Name="sniper_tower_norail1" NotTriangulate="0" OutdoorOnly="0" Pos="1158.8152,931.66913,18.228363" Prefab="Objects\outdoor\towers\aircontrol_tower.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object Angles="0,0,-134.99998" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="MountedWeaponMortar" EntityId="111" HiddenInGame="0" Id="{985D4F39-6A29-4BFD-9ABE-C8022AD3BCB4}" Layer="mp_surfsound" LodRatio="100" Name="MountedWeaponMortar4" Pos="1032.5928,943.99689,22.092793" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties angHLimit="360" angVLimitMax="100" angVLimitMin="-20" bHidden="0" bUserPhys="0" mountHandle="0.6" mountHeight="1.1" mountRadius="0.8" />
   </Object>
   <Object AreaId="2" Closed="1" ColorRGB="16763904" DisplayFilled="0" GroupId="2" Height="0" Id="{98362840-933D-4C53-AF80-0E9A9F5A6FE4}" Layer="mp_surfsound" Name="tree1" Pos="1009.125,979.875,16.725" Type="Shape" Width="35" >
    <Points>
     <Point Pos="0,0,0" />
     <Point Pos="25.5,-4.625,0.25" />
     <Point Pos="45.900757,-30.520325,0.4967804" />
     <Point Pos="36,-45.625,0.375" />
     <Point Pos="18.5,-54.75,0.5" />
     <Point Pos="3.125,-55.75,1.125" />
     <Point Pos="-13.125,-26.375,0.5" />
     <Point Pos="-6.4901733,-37.712158,-0.62182617" />
     <Point Pos="-8,-44.5,0.625" />
     <Point Pos="-18.25,-4.875,0.125" />
     <Point Pos="-30.25,28.875,0.25" />
     <Point Pos="-43.25,39,0.25" />
     <Point Pos="-55.75,44,0.375" />
     <Point Pos="-65.375,53.75,0.5" />
     <Point Pos="-64.783447,67.920532,0.82900238" />
     <Point Pos="-59.875,74.125,0.75" />
     <Point Pos="-50.5,82.875,0.625" />
     <Point Pos="-44.625,88.5,0.375" />
     <Point Pos="-29.5,86.125,0.125" />
     <Point Pos="-28.75,60.625,0.25" />
     <Point Pos="-18.125,33.25,0.25" />
     <Point Pos="-13.025085,7.4647827,0.12248993" />
    </Points>
    <Entities>
     <Entity Id="{2E7BECC0-72CB-411C-9297-15327B9539FB}" />
    </Entities>
   </Object>
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{DFBCEB44-4F2A-4832-841E-DCEEF6344A6B}" Layer="mp_surfsound" LightmapQuality="1" LodRatio="100" Name="hut_onwater_walkway_pilla_s28" NotTriangulate="0" OutdoorOnly="0" Pos="934.97089,1102.3849,16.505663" Prefab="Objects\outdoor\islanders_structures\hut_onwater_walkway_pilla_s01.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupM4" EntityId="100" HiddenInGame="0" Id="{61CDB350-D809-4B15-8BE3-4D41F713FD37}" Layer="mp_surfsound" LodRatio="100" Name="PickupM7" Pos="1145.0938,979.03827,21.621338" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSniper" EntityId="51" HiddenInGame="0" Id="{2E7BF753-0C25-4FCC-AEFC-00D5AB8D6CEC}" Layer="mp_surfsound" LodRatio="100" Name="AmmoSniper5" Pos="894.01849,1001.6382,19.228859" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="5" />
   </Object>
   <Object Angles="0,0,-89.999992" CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{21C3AB5F-C1FF-432A-A18E-11C31DF931E8}" Layer="mp_surfsound" LightmapQuality="1" LodRatio="100" Name="wooden1" NotTriangulate="0" OutdoorOnly="0" Pos="1146.8135,1007.9014,22.884203" Prefab="Objects\outdoor\bridges\wooden3.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupOICW" EntityId="81" HiddenInGame="0" Id="{82B9E56A-FAD2-462C-B6BE-2E0B54857A51}" Layer="mp_surfsound" LodRatio="100" Name="PickupOICW3" Pos="1015.285,1134.8064,16.774406" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="40" Amount2="2" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="10" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupP90" EntityId="88" HiddenInGame="0" Id="{54AC0A6D-CF29-45D3-9D11-343EC6F1C884}" Layer="mp_surfsound" LodRatio="100" Name="PickupP2" Pos="1159.4546,933.10553,31.299822" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupShocker" EntityId="99" HiddenInGame="0" Id="{D6A9C770-3CD3-45C8-AAF6-C861117C5468}" Layer="mp_surfsound" LodRatio="100" Name="PickupShocker1" Pos="1153.3253,1058.6498,20.156836" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="10" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="BasicEntity" EntityId="5" HiddenInGame="0" Id="{AF553F71-3357-4B09-999F-6D41709A0574}" Layer="mp_surfsound" LodRatio="100" Name="BasicEntity1" Pos="1146.38,994.33466,-81.754288" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="SimpleEntity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" damage_players="0" fAnchorRadius="0" object_Model="Objects\editor\phoenix.cgf" sndAnimStart="" sndAnimStop="" >
     <Animation Animation="Default" bLoop="0" bPlaying="0" Speed="1" />
     <Physics bActivateOnDamage="0" bFixedDamping="0" bResting="0" bRigidBody="0" bRigidBodyActive="1" bUseSimpleSolver="0" damping="0" Density="-1" Mass="700" max_time_step="0.01" sleep_speed="0.04" Type="Unknown" vector_Impulse="1,2,3" water_damping="0" water_density="1000" water_resistance="1000" >
      <LowSpec bKeepMassAndWater="1" bKeepRigidBody="1" bRigidBody="0" Density="-1" Mass="700" max_time_step="0.025" sleep_speed="0.04" water_density="1000" water_resistance="1000" />
     </Physics>
    </Properties>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupSniperRifle" EntityId="50" HiddenInGame="0" Id="{DC734577-097C-4CED-8AEE-3D88854F97DB}" Layer="mp_surfsound" LodRatio="100" Name="PickupSniperRifle1" Pos="894.49377,1001.5063,19.16445" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="575" HiddenInGame="0" Id="{F38A5E77-96E1-487F-AA30-1285BA3ED007}" Layer="mp_surfsound" LodRatio="100" Name="m3wind" Pos="1220.39,1574.36,43.847717" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="1" bOnce="0" bPlayFromCenter="0" fScale="1.5" sndpresetSoundPreset="m3streamingwind2" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoFlashbangGrenades" EntityId="102" HiddenInGame="0" Id="{20DA247B-8879-4B9D-8941-58ACCA0F6576}" Layer="mp_surfsound" LodRatio="100" Name="AmmoFlashbangGrenades1" Pos="1001.21,964.51813,19.150316" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="3" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="577" HiddenInGame="0" Id="{04A4BE7B-588F-4AA7-AB03-68352235F1B2}" Layer="mp_surfsound" LodRatio="100" Name="m5 island ambient" Pos="1220.5658,1577.5986,43.177643" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="1" bOnce="0" bPlayFromCenter="0" fScale="0.5" sndpresetSoundPreset="m5basiccrickets" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Armor" EntityId="104" HiddenInGame="0" Id="{D813AE83-EDBE-40B0-9D88-5B997000396D}" Layer="mp_surfsound" LodRatio="100" Name="Armor3" Pos="1013.7703,1137.6061,16.75" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object Angles="0,0,89.999992" CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{1C5F5F87-51FA-4201-A5D1-7469025B928C}" Layer="mp_surfsound" LightmapQuality="1" LodRatio="100" Name="hut_onwater_walkway5" NotTriangulate="0" OutdoorOnly="0" Pos="933.98187,1107.3835,16.664007" Prefab="Objects\outdoor\islanders_structures\hut_onwater_walkway.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Health" EntityId="114" HiddenInGame="0" Id="{117B078A-F09D-4BE2-9867-E9E48D7788A3}" Layer="mp_surfsound" LodRatio="100" Name="Health15" Pos="932.9101,1121.5405,15.74555" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="83" HiddenInGame="0" Id="{3145118A-02D0-459A-A58A-D9153A32636F}" Layer="mp_surfsound" LodRatio="100" Name="wind" Pos="890.75,997.625,18.75" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" bOnce="0" bPlayFromCenter="0" fScale="2" sndpresetSoundPreset="m3streamingwind" />
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="581" HiddenInGame="0" Id="{2D711F8B-8941-4BAB-92F1-9F4D17EA9F22}" Layer="mp_surfsound" LodRatio="100" Name="treewind" Pos="1310.2006,923.83142,85.061035" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" bOnce="0" bPlayFromCenter="0" fScale="1.15" sndpresetSoundPreset="treewind" />
   </Object>
   <Object Angles="0,0,-44.999996" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Boat" EntityId="44" HiddenInGame="0" Id="{A95FBF8B-F986-496D-A3AF-8E43DC07AD31}" Layer="mp_surfsound" LodRatio="100" Name="Boat4" Pos="1195.0132,1063.0313,16.09964" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties accuracy="0.6" aggression="1" aicharacter_character="BoatGun" attackrange="70" bActive="1" bDrawDriver="0" bHasRockets="1" bLandOnPlayerLand="0" bLightsOn="0" bodypos="0" bSameGroupId="1" bSetInvestigate="0" bTrackable="1" bUsePathfind="0" bUseRL="0" bUseRLguided="0" cohesion="5" commrange="100" damage_players="1" damping="0.1" eye_height="2.1" fAbandonedTime="120" fAISoundRadius="30" fGroupHostility="0" fileName="objects/Vehicles/gunboat/gunboat.cgf" fLimitLRAngles="150" fLimitUDMaxAngles="40" fLimitUDMinAngles="-45" forward_speed="1" fPersistence="0" fSpeciesHostility="2" fStartDelay="2" horizontal_fov="-1" max_health="70" pathname="none" pathstart="0" pathsteps="0" pointBackOff="Base" pointReinforce="Drop" responsiveness="7" sDriverName="" species="1" vertical_fov="90" water_damping="0" water_resistance="1000" water_sleep_speed="0.015" >
     <AttackParams horizontal_fov="-1" sightrange="220" />
     <ExplosionParams fImpulsivePressure="200" fRadius="10" fRadiusMax="10" fRadiusMin="8" nDamage="900" />
     <GunnerParams attackrange="350" horizontal_fov="-1" responsiveness="50" sightrange="150" />
    </Properties>
    <Properties2 aibehavior_behaviour="Boat_idle" bUsable="1" groupid="154" sightrange="220" soundrange="10" />
    <EventTargets>
     <EventTarget Event="Reset" SourceEvent="Abandoned" TargetId="{043A68CA-1488-492E-BBDF-3D888D718782}" />
     <EventTarget Event="Reset" SourceEvent="OnDeath" TargetId="{043A68CA-1488-492E-BBDF-3D888D718782}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupShotgun" EntityId="98" HiddenInGame="0" Id="{4F1D0690-B3F4-48FF-856E-EE2E155F9612}" Layer="mp_surfsound" LodRatio="100" Name="PickupShotgun3" Pos="1158.5515,990.93164,22.637287" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoOICWGrenade" EntityId="105" HiddenInGame="0" Id="{B1FA1B99-A811-449E-8EA7-457E8C3C2AD3}" Layer="mp_surfsound" LodRatio="100" Name="AmmoOICWGrenade6" Pos="1014.0304,1135.4586,16.750666" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Armor" EntityId="108" HiddenInGame="0" Id="{873F3599-48A7-48F1-98A3-5841CF1E7E2F}" Layer="mp_surfsound" LodRatio="100" Name="Armor4" Pos="1065.8665,981.63226,8.429285" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="100" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{0B029D9C-02E0-48DC-B50A-BA2D2B0F5649}" Layer="mp_surfsound" LightmapQuality="1" LodRatio="100" Name="hut_onwater_walkway_pilla_s27" NotTriangulate="0" OutdoorOnly="0" Pos="933.026,1102.4049,16.531351" Prefab="Objects\outdoor\islanders_structures\hut_onwater_walkway_pilla_s01.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoHandGrenades" EntityId="91" HiddenInGame="0" Id="{59254A9D-9EDD-454A-A9F4-ED179A465291}" Layer="mp_surfsound" LodRatio="100" Name="AmmoHandGrenades5" Pos="1156.9613,1030.6011,20.841066" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="3" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object AreaId="0" Closed="1" ColorRGB="16763904" DisplayFilled="0" GroupId="0" Height="0" Id="{E524579D-78B2-4035-9C25-82BAB0FAD259}" Layer="mp_surfsound" Name="Shape2" Pos="903.625,1002.5,17.225" Type="Shape" Width="0" >
    <Points>
     <Point Pos="0,0,0" />
     <Point Pos="-2.75,9.75,-0.375" />
     <Point Pos="-11.75,18.375,-0.25" />
     <Point Pos="-17.5,21.125,-0.25" />
     <Point Pos="-22.75,19,-0.375" />
     <Point Pos="-25.375,10.5,-0.375" />
     <Point Pos="-25.875,3,-0.375" />
     <Point Pos="-23,-5.375,-0.125" />
     <Point Pos="-16,-10.25,-0.125" />
     <Point Pos="-7.875,-9.75,0" />
     <Point Pos="-2.75,-5.75,0" />
    </Points>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoRocket" EntityId="107" HiddenInGame="0" Id="{6FBFD0A2-983E-4317-8677-47BE32CF8C9F}" Layer="mp_surfsound" LodRatio="100" Name="AmmoRocket2" Pos="1148.1091,1007.9222,11.773836" PreCalcShadows="0" ReceiveLightmap="1" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="6" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Armor" EntityId="101" HiddenInGame="0" Id="{7D33D3A6-8F1E-45B1-A1D6-301D44333451}" Layer="mp_surfsound" LodRatio="100" Name="Armor2" Pos="1000.3056,962.6991,18.401031" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="15" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Health" EntityId="109" HiddenInGame="0" Id="{AC2551AB-976E-4F87-BC60-162DCBBC6993}" Layer="mp_surfsound" LodRatio="100" Name="Health13" Pos="1066.7924,981.40125,8.3503971" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Health" EntityId="86" HiddenInGame="0" Id="{4E7EA4AF-60DD-441E-82B8-122F4ED09F90}" Layer="mp_surfsound" LodRatio="100" Name="Health12" Pos="1159.0612,934.87109,30.760328" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
   </Object>
   <Object AreaId="0" Closed="1" ColorRGB="16763904" DisplayFilled="0" GroupId="0" Height="0" Id="{A965B2B0-FF3F-491E-B633-DF2AA3E5B63A}" Layer="mp_surfsound" Name="M5islandwind" Pos="1983.5819,1515.3336,0.1" Type="Shape" Width="0" >
    <Points>
     <Point Pos="0,0,0" />
     <Point Pos="-1389.6195,3.3647461,0" />
     <Point Pos="-1386.2549,-1389.6195,0" />
     <Point Pos="-3.3647461,-1392.9841,0" />
    </Points>
    <Entities>
     <Entity Id="{3145118A-02D0-459A-A58A-D9153A32636F}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSmokeGrenades" EntityId="87" HiddenInGame="0" Id="{D75796B3-8DAD-4406-8758-56B6FCE1CAE6}" Layer="mp_surfsound" LodRatio="100" Name="AmmoSmokeGrenades1" Pos="1153.5594,931.70013,18.500149" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="3" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoHandGrenades" EntityId="96" HiddenInGame="0" Id="{0E00A7B7-4889-4BFF-B1FF-C0F8DCE36D8A}" Layer="mp_surfsound" LodRatio="100" Name="AmmoHandGrenades6" Pos="1162.5826,991.43445,22.339464" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="3" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="596" HiddenInGame="0" Id="{269752C0-D27D-497A-A29F-BDEEF487DC36}" Layer="mp_surfsound" LodRatio="100" Name="M3ambient2" Pos="1218.6625,1576.28,43" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="1" bOnce="0" bPlayFromCenter="0" fScale="0.5" sndpresetSoundPreset="m5basiccricket2" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="84" HiddenInGame="0" Id="{2E7BECC0-72CB-411C-9297-15327B9539FB}" Layer="mp_surfsound" LodRatio="100" Name="RandomAmbientSoundPreset3" Pos="973.75,1028.75,18.5" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" bOnce="0" bPlayFromCenter="0" fScale="1" sndpresetSoundPreset="coolinsects1" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupShotgun" EntityId="92" HiddenInGame="0" Id="{CC7A2ECE-19AE-486B-86AA-DCA98C08D857}" Layer="mp_surfsound" LodRatio="100" Name="PickupShotgun2" Pos="1155.5493,1026.8379,19.937565" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="598" HiddenInGame="0" Id="{24DB8DCF-0F12-4A00-B97C-0B5B0C84955E}" Layer="mp_surfsound" LodRatio="100" Name="m5treecricket" Pos="1309.533,926.49127,85.140923" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" bOnce="0" bPlayFromCenter="0" fScale="1" sndpresetSoundPreset="coolinsects1" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoShotgun" EntityId="97" HiddenInGame="0" Id="{D0D773D9-9BD4-4D93-982E-688577D561FC}" Layer="mp_surfsound" LodRatio="100" Name="AmmoShotgun3" Pos="1159.2542,991.11145,22.549532" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="20" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSniper" EntityId="113" HiddenInGame="0" Id="{6C865CDF-8102-4CED-A811-63A8C18CEFC3}" Layer="mp_surfsound" LodRatio="100" Name="AmmoSniper7" Pos="933.44257,1118.6924,15.927951" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="10" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSoundPreset" EntityId="82" HiddenInGame="0" Id="{D09B00E3-4952-4BF7-9C69-E5DA8FE2D5A4}" Layer="mp_surfsound" LodRatio="100" Name="ocean sounds" Pos="893.125,997,18.625" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" bOnce="0" bPlayFromCenter="0" fScale="2" sndpresetSoundPreset="M3shoreline" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoAG36Grenade" EntityId="95" HiddenInGame="0" Id="{B38C1DF1-5E0E-40FC-808C-67E5F4143747}" Layer="mp_surfsound" LodRatio="100" Name="AmmoAG36Grenade6" Pos="1145.3123,983.7807,22.31831" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="Health" EntityId="110" HiddenInGame="0" Id="{13A727FA-8429-4E22-8BEC-C1C68B7116FC}" Layer="mp_surfsound" LodRatio="100" Name="Health14" Pos="1065.9695,980.96906,8.3906803" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="50" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object Angles="0,0,89.999992" CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{E200FAFB-1ADB-48BF-8455-0BC8FDF4981A}" Layer="mp_surfsound" LightmapQuality="1" LodRatio="100" Name="hut_onwater_walkway_pilla1" NotTriangulate="0" OutdoorOnly="0" Pos="933.92096,1108.573,16.961601" Prefab="Objects\outdoor\islanders_structures\hut_onwater_walkway_pilla.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupAG36" EntityId="89" HiddenInGame="0" Id="{DCCD50FC-80A0-40EE-8D55-B91872480925}" Layer="mp_surfsound" LodRatio="100" Name="PickupAG2" Pos="1158.2073,930.74554,30.701532" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="15" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AmmoSniper" EntityId="76" HiddenInGame="0" Id="{099A16FF-9998-4A80-B857-796F54A0FAA9}" Layer="mp_surfsound" LodRatio="100" Name="AmmoSniper6" Pos="894.61719,1001.905,19.170692" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="5" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="5" />
   </Object>
   <Object Angles="0,0,44.999996" CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{92C3C3FF-1B23-4F2C-8C4F-84CB939770AE}" Layer="mp_surfsound" LightmapQuality="1" LodRatio="100" Name="wooden_pier1" NotTriangulate="0" OutdoorOnly="0" Pos="1188.2654,1065.6118,13.315273" Prefab="Objects\outdoor\harbour\wooden_pier.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
  </LayerObjects>
 </Layer>
</ObjectLayer>
